Bon Iver

Client: The Grammys
Air Date: January 2012
Post: Moving Picture Company (LA)

Role: 3D Artist/Lighter

Modeled, animated, shaded, and lit CG dock planks
Lit floating debris in two shots (0:10-0:15)

Click to View

Strip Away

Client: Nissan
Air Date: May 2012
Post: Moving Picture Company (LA)

Role: Lighter

Lit and shaded CG car parts in five shots (0:05-0:10)
Lit and shaded interior car shelving at 0:11
Paint cleanup on truck bed at 0:08

Click to View

Body On Frame

Client: Nissan
Air Date: March 2012
Post: Moving Picture Company (LA)

Role: Lighter

Lit and shaded moving car parts in three shots (0:05-0:07)
Lit and shaded dashboard panel close up

Click to View

Unclutter

Client: Smartcar
Air Date: May 2012
Post: Moving Picture Company (LA)

Role: CG Artist/Lighter

Shaded and organized 200+ monster prop items
Lit monster in three shots (0:42-0:49)
Simmed extra falling objects in two shots (0:38-:50)

Click to View

Hot House

Client: DirectTV
Air Date: April 2011
Post: Moving Picture Company (LA)

Role: CG Artist

Shaded and lit CG axe at in one shot (0:16)
Simmed (nCloth) and lit floating insulation debris

Click to View

Infinite Glances

Client: Lexus
Air Date: September 2012
Post: Moving Picture Company (LA)

Role: Lighter

Shaded and lit car in two shots (0:18-0:24) to blend with
projected stabilized plate of car

Click to View

Nike Game On

Client: Nike+
Air Date: July 2012
Post: Moving Picture Company (LA)

Role: CG Artist/Lighter

Created "black glass" shader for basketball players
Lit and rendered nine shots (0:44-0:53)
Assisted with TV Monster rigging

Click to View

Nissan NY

Client: Nissan
Air Date: July 2012
Post: Moving Picture Company (LA)

Role: CG Artist

Massive crowd simulation for extra sidewalk people
Textured agents in Massive and lit in Maya (5 shots)

Click to View

Blackberry Tour

Client: RIM
Air Date: July 2009
Post: 3am Design (Toronto)

Role: Lighter

Lit and rendered device in Mental Ray for 10 shots
Animated camera moves

Passing Through

Client: Mercedes-Benz
Air Date: September 2011
Post: Moving Picture Company (LA)

Role: CG Artist

Recreated environment by projecting plainted plates
Simulated and lit additional leaves on ground

Click to View

Adele

Client: The Grammys
Air Date: December 2011
Post: Moving Picture Company (LA)

Role: CG Artist

Shaded and lit all CG in four shots (0:00-0:07)
Animated rain and splashes

Click to View

Chair

Software: Houdini, Mantra, Nuke
Date: May 2010 (Student Work)

Role: Lead Artist with Jacob Fradkin (animation)

Modeled & rigged chair in Houdini
Created shaders using VOPs
Lit and rendered with PBR
Multipass compositing in Nuke

Click to View

Paint

Software: Houdini, Mantra, Nuke, Maya
Date: June 2010 (Student Work)

Role: All

Created shaders for all models using VOPs
Created HDRI lightprobe, lit, and rendered in PBR
Multipass compositing; camera move via projection

Click to View